Like many titles in the Net Entertainment range of games, Spellcast takes its theme from the realm of Wizards, Witches, Warlocks and all things magical.
Like many titles in the Net Entertainment range of games, Spellcast takes its theme from the realm of Wizards, Witches, Warlocks and all things magical. The symbols you can expect to see on the reels in this game include Flying Witch, Witch’s Brew, Magic Potion, Spell Book, Magic Wand and generic playing card symbols from Aces to Nines. The best-paying reel symbol the Flying Witch, which is worth 750 coins for spinning 5 into an active pay-line. The Witch’s Brew is the next best symbol and it will earn you 500 coins for 5 in an active pay-line, while the Magic Potion will also be worth 500 coins for 5 on a pay-line.
The Warlock symbol is a Wild and it will substitute for all other symbols except Scatters. The Warlock Wild will double the value of any winning combination that it forms a part of. As well as this, the Warlock will also provide you with the game’s highest pay-out, with 10,000 coins up for grabs if you happen to spin 5 Warlock Wilds into an active pay-line.
The Crystal Ball is a Scatter symbol and it is the key to unlocking the game’s Free Spins Feature. When you spin in 3 or more Crystal Balls, anywhere on screen, you will be awarded 15 Free Spins. The Free Spins play out with an X3 Multiplier, so all wins are tripled in value. This means that landing 5 Warlock Wilds in the Free Spins Feature will be worth at least 30,000 coins, possibly more if you also happen to land a couple of Scatters too.
The Return to Player (RTP) for Spellcast is 96%, which is average for a Video Slot. The game lacks any real purpose or strong theme, with fairly minimal sound effects, music and graphics. There has also been very little effort made with the reel symbols, as the majority of the symbols you will encounter will be generic symbols of playing cards. All told, Spellcast is pretty boring and you will find much better games elsewhere in the Net Entertainment catalogue.
|Volatility / Hit Frequency||Scatters|